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19h
TheGamer on MSNClair Obscur: Expedition 33 Devs Explain How They Formed Their TeamExpedition 33 developer Sandfall Interactive was formed after the game's director was bored at his job at Ubisoft. He started ...
15h
Soap Central on MSNClair Obscur director says AAA studios would’ve taken 20 years to greenlight Expedition 33Expedition 33’s director is of the opinion that the game would have taken over two decades to get the green light had he pitched it to an AAA studio.
Boredom can be productive, apparently. At least it was for Clair Obscur: Expedition 33 director Guillaume Broche, who first dreamed about creating the critically acclaimed RPG while "bored in their ...
19h
Dexerto on MSNClair Obscur: Expedition 33 director says it could never have been made at a AAA studioGame director Guillaume Broche detailed how the project wouldn’t have been feasible at a bigger studio in an interview with Pouce Cafe.
17h
CGMagazine on MSNClair Obscur: Expedition 33 Preview—A Melancholy MissionAt a time when so many new games fall into a handful of overpopulated categories, Clair Obscur: Expedition 33 immediately ...
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