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Sandfall Interactive’s debut RPG, Clair Obscur: Expedition 33, has made a powerful impression since its April 24, 2025 ...
Venture into Clair Obscur Expedition 33 Yellow Harvest area, which teems players with formidable bosses and NPCs. Each of ...
With strong community support and growing popularity, it’s a leading contender for Game of the Year 2025 ...
Clair Obscur Expedition 33 was a massive hit, and its team knows that coming together to make that hit wasn't a typical thing ...
20h
TheGamer on MSNClair Obscur: Expedition 33 Devs Explain How They Formed Their TeamExpedition 33 developer Sandfall Interactive was formed after the game's director was bored at his job at Ubisoft. He started ...
Expedition 33 director Guillaume Broche was previously a brand development manager and narrative lead at Ubisoft, but left to ...
Expedition 33's heartwarming indie origin is key to its success, thanks to a close-knit team with each member driven by ...
20h
Dexerto on MSNClair Obscur: Expedition 33 director says it could never have been made at a AAA studioGame director Guillaume Broche detailed how the project wouldn’t have been feasible at a bigger studio in an interview with Pouce Cafe.
Clair Obscur Expedition 33's Yellow Harvest location is a challenging area, even for seasoned players. It requires you to ...
15h
Soap Central on MSNClair Obscur director says AAA studios would’ve taken 20 years to greenlight Expedition 33Expedition 33’s director is of the opinion that the game would have taken over two decades to get the green light had he pitched it to an AAA studio.
Director Guillaume Brochu admitted that the undoubtedly successful Clair Obscur: Expedition 33 might not have been born if ...
Expedition 33 blew fans away, and now we're finding out why the studio initially opted not to pitch this idea to Ubisoft.
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