Klei dug itself a bit of a hole with the first Shank, a hole that Shank 2 is starting from. While the debut delivered one of the most distinctive, striking presentations in a modern game, the play ...
Shank, much like the tool it was named after, was a quick and bloody game. There certainly were some rough edges to work out, but it was still an effective brawler in its own right. The sequel doesn’t ...
It’s fair to say that one of the most attractive aspects of the original Shank, and one that certainly made people interested, was its striking visual style. It was a game that just looked cool.
Shank 2 is a lot nastier than I was expecting. That’s the good kind of nasty … the kind that makes you think, “I am so freaking glad I did that move.” Anyone who has an odd attraction to exaggerated ...
The goal of most video games involves defeating enemies in some way or another. Maybe you jump on their heads. Maybe you slash them with a sword. If you've been equipped with the wonders of modern ...
EA has agreed to foot the bill for a sequel to Klei's laughably blood-spattered 2D sidescroller, Shank. Due in 2012 via digital distribution on major platforms, Shank 2 introduces an arcade-style ...
For insight on how to develop a successful game, you need only look to Klei Entertainment CEO Jamie Cheng's approach to Shank 2. Aware that the main knock against the first game was its repetition, ...
Following the success of Shank, developer Klei Entertainment revealed that its sequel, Shank 2, is due out in early 2012. With over a year’s worth of work already invested, the game debuts with a ...
The team of professional animators at Klei has increased its output for Shank 2. "The goal here was to blow away our previous fidelity and set a new bar for ourselves," Klei co-founder Jamie Cheng ...
Shank, much like the tool it was named after, was a quick and bloody game. There certainly were some rough edges to work out, but it was still an effective brawler in its own right. The sequel doesn’t ...
Shank 2 continues the tale of a man named Shank by providing more killing, more death, and more over-the-top gore that was a staple of the original title. At its core, however, is a side-scrolling ...
Sequels are a funny thing. When a game is good-but-not-quite-great, we see the smallest solutions to itty bitty flaws, a few things that could have been spectacular given just a little more ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results